If anyone tells you that Apple Maps consume less traffic than Google Maps, you may object saying that the whole thing in less precision of creation from Cupertino. Despite the logical assumption it is not true. The thing is that Apple uses vector maps for better quality and Google uses raster maps. According to Tim Cook, switching to vector maps was one of the main reasons to create Apple's own application with better quality. To understand the importance of this transition, we must know the difference between one type of maps from another. But first I offer you to look at difference between Apple 3d Maps vs Google Maps on the pictures. Let's start with raster maps used by Google. It is nothing like the picture. This maps, as well as any picture consists of pixels, and the approach, ie, change of scale is more accurate to reload the bitmap. The opposite of raster maps are vector maps - a set of mathematical formulas based on which the program generates the screen image area. Thus, while scaling on iPhone it does not have to download the new pictures. Instead, change the formulas that form the plan area. Thanks to this Apple vector maps can be easily scaled without loss of quality and it is really makes to be better that maps from Google. The result of this difference: Apple Maps app requires 271 KB of traffic while Google Maps is required for this 1.3 MB. As you can see, despite of errors in iPhone 5 maps, vector technology is a great base for a quality mapping application. Cupertino company laid strong and modern foundation. It remains only to construct a detailed and error-free program. It is no doubt that Apple company will fix this problem and all iPhone users running iOS 6 will enjoy better quality of Apple Maps than in Google maps and all this because of raster and vector technology used by both companies. Also you can see secret places on Apple 3D maps which is unique to this kind of app on other mobile OS.